PenaltyPos
double PenaltyPos() const;
double penaltyPos = constraint->PenaltyPos();
if (constraint->PenaltyNeg() <= 0. && constraint->PenaltyPos() <= 0.)
kEQ, 0, constraint->PenaltyNeg(), constraint->PenaltyPos());
if (constraint->PenaltyNeg() <= 0. && constraint->PenaltyPos() <= 0.)
string << " PenaltyPos=" << (float)PenaltyPos();
fPenaltyPos(constraint->PenaltyPos()),
if (constraint->PenaltyNeg() > 0. || constraint->PenaltyPos() > 0.)
double posPenalty = constraint->PenaltyPos();