PenToScreenTransform
SimpleTransform PenToScreenTransform() const;
const SimpleTransform transform = fCanvas->PenToScreenTransform();
const SimpleTransform transform = fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform().Apply(&rect);
fCanvas->PenToScreenTransform().Apply(&rect);
fCanvas->PenToScreenTransform().Apply(points, viewPoints, kNumPoints);
fCanvas->PenToScreenTransform().Apply(&rect);
fCanvas->PenToScreenTransform().Apply(&rect);
fCanvas->PenToScreenTransform().Apply(points, viewPoints, numPoints);
fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform();
const SimpleTransform transform = fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform().Apply(&location);
fCanvas->PenToScreenTransform().Apply(&location);
const SimpleTransform transform = fCanvas->PenToScreenTransform();
fCanvas->PenToScreenTransform().Apply(&location);
fCanvas->PenToScreenTransform().Apply(&dest);
fCanvas->PenToScreenTransform().Apply(&p);
fCanvas->PenToScreenTransform().Apply(&leftTop);
fCanvas->PenToScreenTransform().Apply(&leftTop);
fCanvas->PenToScreenTransform().Apply(&leftTop);
fCanvas->PenToScreenTransform().Apply(&leftTop);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(&rect);
fCurrentView->PenToScreenTransform().Apply(&rect);
fCurrentView->PenToScreenTransform().Apply(&rect);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(&info.viewRect);
fCurrentView->PenToScreenTransform().Apply(&r);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(&rect);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(&rect);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(®ion);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(&info.location);
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform();
fCurrentView->PenToScreenTransform().Apply(&info.location);
fCurrentView->PenToScreenTransform();
view->PenToScreenTransform().Apply(&leftTop);
PenToScreenTransform().Apply(&rect);