PeerAddress
SocketAddress PeerAddress()
ConstSocketAddress PeerAddress() const
PeerAddress::SetProtocol(const char* protocol)
PeerAddress::UniversalAddress() const
PeerAddress::AddressSize() const
PeerAddress::Port() const
PeerAddress::SetPort(uint16 port)
PeerAddress::InAddr() const
PeerAddress::InAddrSize() const
AddressResolver::GetNextAddress(PeerAddress* address)
Connection::Connection(const PeerAddress& address)
ConnectionListener::ConnectionListener(const PeerAddress& address)
ConnectionBase::ConnectionBase(const PeerAddress& address)
ConnectionStream::ConnectionStream(const PeerAddress& address)
ConnectionPacket::ConnectionPacket(const PeerAddress& address)
ConnectionBase::GetLocalAddress(PeerAddress* address)
PeerAddress::operator==(const PeerAddress& address)
PeerAddress::operator<(const PeerAddress& address)
PeerAddress&
PeerAddress::operator=(const PeerAddress& address)
Connection::CreateObject(const PeerAddress& address)
Connection::Connect(Connection **_connection, const PeerAddress& address)
const PeerAddress& address)
PeerAddress::PeerAddress()
PeerAddress address(fPeerAddress.Family());
PeerAddress::PeerAddress(int networkFamily)
PeerAddress address(networkFamily);
PeerAddress address;
PeerAddress::ProtocolString() const
const PeerAddress& address);
const PeerAddress& address);
static Connection* CreateObject(const PeerAddress& address);
Connection(const PeerAddress& address);
ConnectionStream(const PeerAddress& address);
ConnectionPacket(const PeerAddress& address);
ConnectionListener(const PeerAddress& address);
bool operator==(const PeerAddress& address);
bool operator<(const PeerAddress& address);
PeerAddress& operator=(const PeerAddress& address);
PeerAddress();
PeerAddress(int networkFamily);
PeerAddress::Family() const
status_t GetNextAddress(PeerAddress* address);
PeerAddress fAddress;
ConnectionBase(const PeerAddress& address);
status_t GetLocalAddress(PeerAddress* address);
const PeerAddress fPeerAddress;
inline PeerAddress LocalID();
inline PeerAddress
PeerAddress address;
PeerAddress address;
ServerManager::_Acquire(Server** _server, const PeerAddress& address,
ServerManager::_Find(const PeerAddress& address)
Server::Server(Connection* connection, PeerAddress* address)
const PeerAddress* fAddress;
inline const PeerAddress&
inline PeerAddress
PeerAddress addr;
PeerAddress fID;
status_t _Acquire(Server** _server, const PeerAddress& address,
ServerNode* _Find(const PeerAddress& address);
PeerAddress* address);
inline const PeerAddress& ID() const;
inline PeerAddress LocalID() const;
PeerAddress local = server->GetCallback()->CBServer()->LocalID();
PeerAddress servAddr = server->LocalID();
PeerAddress local = server->LocalID();
endpoint->PeerAddress().AsString(fPeer, sizeof(fPeer), true);
return endpoint->LocalAddress().HashPair(*endpoint->PeerAddress());
&& endpoint->PeerAddress().EqualTo(key.second, true);
endpoint->PeerAddress().SetTo(peer);
endpoint->PeerAddress().SetTo(*passive);
endpoint->PeerAddress().AsString(peerBuf, sizeof(peerBuf), true);
endpoint->PeerAddress().AsString(fPeer, sizeof(fPeer), true);
_MaxSegmentSize(*PeerAddress()));
PeerAddress().CopyTo(buffer->destination);
PeerAddress().AsString(peer, sizeof(peer), true);
*endpoint->PeerAddress()));
&& endpoint->PeerAddress().EqualTo(key.second, true);
endpoint->PeerAddress().SetToEmpty();
(*endpoint->PeerAddress())->sa_family = AF_UNSPEC;
status_t status = endpoint->PeerAddress().SetTo(address);
|| !endpoint->PeerAddress().EqualTo(peerAddress, true)))
if (!endpoint->PeerAddress().IsEmpty(true)) {
if (!endpoint->PeerAddress().EqualTo(peerAddr, true)) {
PeerAddress().SetTo(&fTargetEndpoint->socket->address);
PeerAddress().SetTo(&connectedEndpoint->socket->address);
PeerAddress().SetTo(&connectingEndpoint->socket->address);