PeekMaximum
Element* element = PeekMaximum();
inline Element* PeekMaximum(int32 index = 0) const;
inline Element* PeekMaximum() const;
other = gCoreLoadHeap.PeekMaximum(index++);
CoreEntry* core = gCoreLoadHeap.PeekMaximum();
return fRunQueue.PeekMaximum();
return fRunQueue.PeekMaximum();
ThreadData* pinnedThread = fRunQueue.PeekMaximum();
while (fRunQueue.PeekMaximum() != NULL) {
ThreadData* threadData = fRunQueue.PeekMaximum();