PeakView
PeakView* peakView = fControls->GetPeakView();
PeakView::AttachedToWindow()
PeakView::DetachedFromWindow()
PeakView::MouseDown(BPoint where)
PeakView::Draw(BRect updateRect)
PeakView::FrameResized(float width, float height)
PeakView::Pulse()
PeakView::MinSize()
PeakView::IsValid() const
PeakView::SetPeakRefreshDelay(bigtime_t delay)
PeakView::SetPeakNotificationWhat(uint32 what)
PeakView::SetChannelCount(uint32 channelCount)
PeakView::SetMax(float max, uint32 channel)
PeakView::_BackBitmapFrame() const
PeakView::_ResizeBackBitmap(int32 width, int32 channels)
PeakView::_UpdateBackBitmap()
PeakView:: _RenderSpan(uint8* span, uint32 width, float current, float peak,
PeakView::PeakView(const char* name, bool useGlobalPulse, bool displayLabels)
PeakView::_DrawBitmap()
PeakView::~PeakView()
PeakView::MessageReceived(BMessage* message)
class PeakView : public BView {
PeakView(const char* name,
virtual ~PeakView();
fPeakView = new PeakView("peak view", false, false);
PeakView* fPeakView;
class PeakView;
PeakView* GetPeakView() const