Pause
void Pause(void);
void Pause(void);
void Pause(void);
status_t Pause(bool doBlock = TRUE, bigtime_t timeout = 0);
void Pause();
fActivityView->Pause();
status_t Pause(bool shouldBlock = true,
Pause();
void Pause();
fController->Pause();
fController->Pause();
void Pause(void);
fSynth->Pause();