PatternHandler
PatternHandler fPatternHandler;
PainterAggInterface(PatternHandler& patternHandler)
const PatternHandler* pattern)
const PatternHandler* pattern)
const PatternHandler* pattern)
const PatternHandler* pattern)
const PatternHandler* pattern)
const PatternHandler* pattern)
class PatternHandler;
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler*)
agg_buffer* buffer, const PatternHandler*)
agg_buffer* buffer, const PatternHandler*)
agg_buffer* buffer, const PatternHandler*)
agg_buffer* buffer, const PatternHandler*)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const uint8* covers, agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* handler)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
agg_buffer* buffer, const PatternHandler* pattern)
const PatternHandler* fPatternHandler;
class PatternHandler;
const PatternHandler* pattern);
const PatternHandler* pattern);
const PatternHandler* pattern);
const PatternHandler* pattern);
const PatternHandler* handler);
PatternHandler::~PatternHandler(void)
PatternHandler::SetPattern(const int8* pat)
PatternHandler::SetPattern(const uint64& pat)
PatternHandler::SetPattern(const Pattern& pat)
PatternHandler::SetPattern(const pattern& pat)
PatternHandler::SetColors(const rgb_color& high, const rgb_color& low)
PatternHandler::SetHighColor(const rgb_color& color)
PatternHandler::SetLowColor(const rgb_color& color)
PatternHandler::ColorAt(const BPoint &pt) const
PatternHandler::ColorAt(float x, float y) const
PatternHandler::IsHighColor(const BPoint &pt) const
PatternHandler::SetOffsets(int32 x, int32 y)
PatternHandler::PatternHandler(void)
PatternHandler::PatternHandler(const int8* pat)
PatternHandler::PatternHandler(const uint64& pat)
PatternHandler::PatternHandler(const Pattern& pat)
PatternHandler::PatternHandler(const PatternHandler& other)
PatternHandler::ColorAt(int x, int y) const
PatternHandler::IsHighColor(int x, int y) const
class PatternHandler {
PatternHandler(void);
PatternHandler(const int8* p);
PatternHandler(const uint64& p);
PatternHandler(const Pattern& p);
PatternHandler(const PatternHandler& other);
virtual ~PatternHandler(void);
fPatternHandler(new PatternHandler()),
class PatternHandler;
PatternHandler* fPatternHandler;