PartitionReference
DiskDeviceJob::DiskDeviceJob(PartitionReference* partition,
PartitionReference* child)
class PartitionReference;
DiskDeviceJob(PartitionReference* partition,
PartitionReference* child = NULL);
PartitionReference* fPartition;
PartitionReference* fChild;
fContentsToMove = new(nothrow) PartitionReference*[fPartitionCount];
PartitionReference* reference;
PartitionReference* reference;
PartitionReference* parentReference = NULL;
PartitionReference* reference;
PartitionReference* reference;
PartitionReference* reference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* parentReference;
PartitionReference* reference;
PartitionReference* reference;
PartitionReference*& reference)
info.reference = new(nothrow) PartitionReference();
PartitionReference* reference;
class PartitionReference;
PartitionReference*& reference);
PartitionReference** fContentsToMove;
PartitionReference::PartitionReference(partition_id id, int32 changeCounter)
PartitionReference::~PartitionReference()
PartitionReference::SetTo(partition_id id, int32 changeCounter)
PartitionReference::PartitionID() const
PartitionReference::SetPartitionID(partition_id id)
PartitionReference::ChangeCounter() const
PartitionReference::SetChangeCounter(int32 counter)
class PartitionReference : public BReferenceable {
PartitionReference(partition_id id = -1,
~PartitionReference();
using BPrivate::PartitionReference;
CreateChildJob::CreateChildJob(PartitionReference* partition,
PartitionReference* child)
CreateChildJob(PartitionReference* partition,
PartitionReference* child);
DefragmentJob::DefragmentJob(PartitionReference* partition)
DefragmentJob(PartitionReference* partition);
DeleteChildJob::DeleteChildJob(PartitionReference* partition,
PartitionReference* child)
DeleteChildJob(PartitionReference* partition,
PartitionReference* child);
InitializeJob::InitializeJob(PartitionReference* partition)
InitializeJob(PartitionReference* partition);
MoveJob::MoveJob(PartitionReference* partition, PartitionReference* child)
MoveJob::Init(off_t offset, PartitionReference** contents, int32 contentsCount)
fContents = new(nothrow) PartitionReference*[contentsCount];
MoveJob(PartitionReference* partition,
PartitionReference* child);
PartitionReference** contents,
PartitionReference** fContents;
RepairJob::RepairJob(PartitionReference* partition, bool checkOnly)
RepairJob(PartitionReference* partition,
ResizeJob::ResizeJob(PartitionReference* partition, PartitionReference* child,
ResizeJob(PartitionReference* partition,
PartitionReference* child, off_t size,
SetStringJob::SetStringJob(PartitionReference* partition,
PartitionReference* child)
SetStringJob(PartitionReference* partition,
PartitionReference* child = NULL);
UninitializeJob::UninitializeJob(PartitionReference* partition,
PartitionReference* parent)
UninitializeJob(PartitionReference* partition,
PartitionReference* parent = NULL);