PartitionMapHandle
PartitionMapHandle* handle = new(nothrow) PartitionMapHandle(partition);
ObjectDeleter<PartitionMapHandle> handleDeleter(handle);
PartitionMapHandle::PartitionMapHandle(BMutablePartition* partition)
PartitionMapHandle::~PartitionMapHandle()
PartitionMapHandle::Init()
PartitionMapHandle::SupportedOperations(uint32 mask)
PartitionMapHandle::SupportedChildOperations(const BMutablePartition* child,
PartitionMapHandle::GetNextSupportedType(const BMutablePartition* child,
PartitionMapHandle::GetPartitioningInfo(BPartitioningInfo* info)
PartitionMapHandle::ValidateSetParameters(const BMutablePartition* child,
PartitionMapHandle::SetParameters(BMutablePartition* child,
PartitionMapHandle::GetParameterEditor(B_PARAMETER_EDITOR_TYPE type,
PartitionMapHandle::ValidateCreateChild(off_t* _offset, off_t* _size,
PartitionMapHandle::CreateChild(off_t offset, off_t size,
PartitionMapHandle* handle = new(nothrow) PartitionMapHandle(partition);
PartitionMapHandle::DeleteChild(BMutablePartition* child)
class PartitionMapHandle : public BPartitionHandle {
PartitionMapHandle(
virtual ~PartitionMapHandle();