PaneSwitch
fPackagesSwitch = new PaneSwitch("options_button");
class PaneSwitch;
PaneSwitch* fPackagesSwitch;
PaneSwitch::MouseDown(BPoint)
PaneSwitch::MouseMoved(BPoint point, uint32 code, const BMessage* message)
PaneSwitch::MouseUp(BPoint point)
PaneSwitch::GetPreferredSize(float* _width, float* _height)
PaneSwitch::MinSize()
PaneSwitch::MaxSize()
PaneSwitch::PreferredSize()
PaneSwitch::SetLabels(const char* labelOn, const char* labelOff)
PaneSwitch::DrawInState(PaneSwitch::State state)
PaneSwitch::PaneSwitch(BRect frame, const char* name, bool leftAligned,
PaneSwitch::PaneSwitch(const char* name, bool leftAligned, uint32 flags)
PaneSwitch::~PaneSwitch()
PaneSwitch::Draw(BRect)
class PaneSwitch : public BControl {
PaneSwitch(BRect frame, const char* name,
PaneSwitch(const char* name,
virtual ~PaneSwitch();
virtual void DrawInState(PaneSwitch::State state);