PairsWindow
fWindow = new PairsWindow();
class PairsWindow;
PairsWindow* fWindow;
PairsWindow::_MakeGameView(uint8 rows, uint8 cols)
PairsWindow::NewGame()
PairsWindow::SetGameSize(uint8 rows, uint8 cols)
PairsWindow::MessageReceived(BMessage* message)
PairsWindow::_ResizeWindow(uint8 rows, uint8 cols)
PairsWindow::PairsWindow()
PairsWindow::~PairsWindow()
PairsWindow::_MakeMenuBar()
class PairsWindow : public BWindow {
PairsWindow();
virtual ~PairsWindow();