PairsButton
PairsButton::PairsButton(int32 x, int32 y, int32 size, BMessage* message)
PairsButton::~PairsButton()
class PairsButton : public BButton {
PairsButton(int32 x, int32 y, int32 size,
virtual ~PairsButton();
PairsButton* button = fPairsButtonList->ItemAt(i);
PairsButton* button = new PairsButton(x, y, fIconSize, buttonMessage);
fPairsButtonList(new BObjectList<PairsButton>(fButtonsCount)),
PairsButton* button = fPairsButtonList->ItemAt(i);
class PairsButton;
BObjectList<PairsButton>* PairsButtonList() const
BObjectList<PairsButton>* fPairsButtonList;
BObjectList<PairsButton>* pairsButtonList
BObjectList<PairsButton>* pairsButtonList