PageList
new(&fPages) PageList;
VMPageQueue::AppendUnlocked(PageList& pages, uint32 count)
for (PageList::Iterator it = pages.GetIterator();
typedef PageList::ConstIterator Iterator;
inline void AppendUnlocked(PageList& pages, uint32 count);
PageList fPages;
allocate_page_run_cleanup(VMPageQueue::PageList& freePages,
VMPageQueue::PageList& clearPages)
VMPageQueue::PageList freePages;
VMPageQueue::PageList clearPages;
for (VMPageQueue::PageList::Iterator it = freePages.GetIterator();