POINTER
((POINTER)&context->buffer[index], (POINTER)input, partLen);
((POINTER)&context->buffer[index], (POINTER)&input[i],
MD5_memset ((POINTER)context, 0, sizeof (*context));
MD5_memset ((POINTER)x, 0, sizeof (x));
static void MD5_memcpy (POINTER output, POINTER input, unsigned int len)
static void MD5_memset (POINTER output, int value, unsigned int len)
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
((POINTER)&context->buffer[index], (POINTER)input, partLen);
((POINTER)&context->buffer[index], (POINTER)&input[i],
MD5_memset ((POINTER)context, 0, sizeof (*context));
MD5_memset ((POINTER)x, 0, sizeof (x));
static void MD5_memcpy (POINTER output, POINTER input, unsigned int len)
static void MD5_memset (POINTER output, int value, unsigned int len)
static void MD5_memcpy PROTO_LIST ((POINTER, POINTER, unsigned int));
static void MD5_memset PROTO_LIST ((POINTER, int, unsigned int));
#define SAFE_DELETE(POINTER) if (POINTER) { delete POINTER; POINTER = NULL; }
#define SAFE_ARRAY_DELETE(POINTER) if (POINTER) { delete [] POINTER; POINTER = NULL; }
#define SAFE_VOID_CLASS_DELETE(POINTER, Class) { Class *pClass = (Class *) POINTER; if (pClass) { delete pClass; POINTER = NULL; } }
#define ZeroMemory(POINTER, BYTES) memset(POINTER, 0, BYTES);
POINTER (*chunkfun) (long);
POINTER (*chunkfun) ();
POINTER (*chunkfun) (POINTER, long);
void (*freefun) (POINTER, POINTER);
POINTER (*chunkfun) ();
POINTER arg;
int _obstack_allocated_p (struct obstack *h, POINTER obj);
POINTER obj;
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
POINTER obj;
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
POINTER obj;
while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj))
const POINTER data;
const POINTER data;
POINTER (obstack_alloc) (obstack, length)
POINTER (obstack_copy) (obstack, address, length)
const POINTER address;
POINTER (obstack_copy0) (obstack, address, length)
const POINTER address;