OpenWithContainerWindow
&OpenWithContainerWindow::KeyDownFilter));
OpenWithContainerWindow::~OpenWithContainerWindow()
OpenWithContainerWindow::NewPoseView(Model*, uint32)
OpenWithContainerWindow::PoseView() const
OpenWithContainerWindow::EntryList() const
OpenWithContainerWindow::OpenWithSelection()
OpenWithContainerWindow::MakeDefaultAndOpen()
OpenWithContainerWindow::MessageReceived(BMessage* message)
OpenWithContainerWindow::KeyDownFilter(BMessage* message, BHandler**,
OpenWithContainerWindow::ShouldAddMenus() const
OpenWithContainerWindow::ShowContextMenu(BPoint, const entry_ref*)
OpenWithContainerWindow::AddShortcuts()
OpenWithContainerWindow::NewAttributesMenu(BMenu* menu)
OpenWithContainerWindow::SaveState(bool)
OpenWithContainerWindow::SaveState(BMessage &message) const
OpenWithContainerWindow::Init(const BMessage* message)
OpenWithContainerWindow::InitLayout()
OpenWithContainerWindow::RestoreState()
OpenWithContainerWindow::RestoreState(const BMessage &message)
OpenWithContainerWindow::RestoreWindowState(AttributeStreamNode* node)
OpenWithContainerWindow::RestoreWindowState(const BMessage &message)
OpenWithContainerWindow::NeedsDefaultStateSetup()
OpenWithContainerWindow::SetupDefaultState()
OpenWithContainerWindow::IsShowing(const node_ref*) const
OpenWithContainerWindow::IsShowing(const entry_ref*) const
OpenWithContainerWindow::SetCanSetAppAsDefault(bool on)
OpenWithContainerWindow::SetCanOpen(bool on)
OpenWithContainerWindow*
OpenWithContainerWindow* window = dynamic_cast<OpenWithContainerWindow*>(Window());
OpenWithContainerWindow* window = ContainerWindow();
OpenWithContainerWindow* window = ContainerWindow();
OpenWithContainerWindow* window = ContainerWindow();
OpenWithContainerWindow::OpenWithContainerWindow(BMessage* entriesToOpen,
OpenWithContainerWindow* window = ContainerWindow();
OpenWithContainerWindow* window = ContainerWindow();
class OpenWithContainerWindow : public BContainerWindow {
OpenWithContainerWindow(BMessage* entriesToOpen,
virtual ~OpenWithContainerWindow();
OpenWithContainerWindow* ContainerWindow() const;
window = new OpenWithContainerWindow(refList, &fWindowList);