OpenWindow
fOpenWindow = new OpenWindow();
OpenWindow::CollectDevices(devicesMenu);
OpenWindow::QuitRequested()
OpenWindow::CollectDevices(BMenu *menu, BEntry *startEntry)
OpenWindow::OpenWindow()
OpenWindow::~OpenWindow()
OpenWindow::MessageReceived(BMessage *message)
class OpenWindow : public BWindow {
OpenWindow();
virtual ~OpenWindow();
fWindow = OpenWindow(&newWindow);
LP1(0xcc, struct Window *, OpenWindow, struct NewWindow *, last, a0, \