OneShotDelayedTask
OneShotDelayedTask::OneShotDelayedTask(FunctionObject* functor,
OneShotDelayedTask::~OneShotDelayedTask()
OneShotDelayedTask::RunIfNeeded(bigtime_t currentTime)
RunLater(new OneShotDelayedTask(functor, delay));
class AccumulatedOneShotDelayedTask : public OneShotDelayedTask {
OneShotDelayedTask(functor, delay),
class OneShotDelayedTask : public DelayedTask {
OneShotDelayedTask(FunctionObject* functor, bigtime_t delay);
virtual ~OneShotDelayedTask();