OffscreenCanvas
OffscreenCanvas::OffscreenCanvas(DrawingEngine* engine,
OffscreenCanvas::~OffscreenCanvas()
OffscreenCanvas::ResyncDrawState()
OffscreenCanvas::UpdateCurrentDrawingRegion()
OffscreenCanvas::Bounds() const
class OffscreenCanvas : public Canvas {
OffscreenCanvas(DrawingEngine* engine,
virtual ~OffscreenCanvas();
OffscreenCanvas canvas(engine.Get(),