Symbol: ObjectView
src/apps/glteapot/GLObject.cpp
211
TriangleObject::TriangleObject(ObjectView* ov)
src/apps/glteapot/GLObject.cpp
80
GLObject::GLObject(ObjectView* ov)
src/apps/glteapot/GLObject.h
44
GLObject(ObjectView* ov);
src/apps/glteapot/GLObject.h
66
ObjectView* fObjView;
src/apps/glteapot/GLObject.h
71
TriangleObject(ObjectView* ov);
src/apps/glteapot/ObjectView.cpp
115
ObjectView* objectView = reinterpret_cast<ObjectView*>(cookie);
src/apps/glteapot/ObjectView.cpp
136
ObjectView::ObjectView(BRect rect, const char *name, ulong resizingMode,
src/apps/glteapot/ObjectView.cpp
191
ObjectView::~ObjectView()
src/apps/glteapot/ObjectView.cpp
199
ObjectView::AttachedToWindow()
src/apps/glteapot/ObjectView.cpp
268
ObjectView::DetachedFromWindow()
src/apps/glteapot/ObjectView.cpp
291
ObjectView::Pulse()
src/apps/glteapot/ObjectView.cpp
307
ObjectView::MessageReceived(BMessage* msg)
src/apps/glteapot/ObjectView.cpp
412
ObjectView::ObjectAtPoint(const BPoint &point)
src/apps/glteapot/ObjectView.cpp
444
ObjectView::MouseDown(BPoint point)
src/apps/glteapot/ObjectView.cpp
478
ObjectView::MouseUp(BPoint point)
src/apps/glteapot/ObjectView.cpp
509
ObjectView::MouseMoved(BPoint point, uint32 transit, const BMessage *msg)
src/apps/glteapot/ObjectView.cpp
558
ObjectView::FrameResized(float width, float height)
src/apps/glteapot/ObjectView.cpp
600
ObjectView::RepositionView()
src/apps/glteapot/ObjectView.cpp
638
ObjectView::EnforceState()
src/apps/glteapot/ObjectView.cpp
679
ObjectView::SpinIt()
src/apps/glteapot/ObjectView.cpp
768
ObjectView::DrawFrame(bool noPause)
src/apps/glteapot/ObjectView.h
55
class ObjectView : public BGLView {
src/apps/glteapot/ObjectView.h
57
ObjectView(BRect rect, const char* name,
src/apps/glteapot/ObjectView.h
59
~ObjectView();
src/apps/glteapot/ResScroll.h
11
class ObjectView;
src/apps/glteapot/ResScroll.h
16
ObjectView* target, orientation posture);
src/apps/glteapot/ResScroll.h
21
ObjectView* fObjectView;
src/apps/glteapot/TeapotWindow.cpp
45
fObjectView = new(std::nothrow) ObjectView(bounds, "objectView",
src/apps/glteapot/TeapotWindow.h
25
ObjectView* fObjectView;
src/tests/servers/app/playground/ObjectView.cpp
102
ObjectView::Draw(BRect updateRect)
src/tests/servers/app/playground/ObjectView.cpp
231
ObjectView::MouseDown(BPoint where)
src/tests/servers/app/playground/ObjectView.cpp
290
ObjectView::MouseUp(BPoint where)
src/tests/servers/app/playground/ObjectView.cpp
305
ObjectView::MouseMoved(BPoint where, uint32 transit,
src/tests/servers/app/playground/ObjectView.cpp
377
ObjectView::MessageReceived(BMessage* message)
src/tests/servers/app/playground/ObjectView.cpp
391
ObjectView::SetState(State* state)
src/tests/servers/app/playground/ObjectView.cpp
410
ObjectView::SetObjectType(int32 type)
src/tests/servers/app/playground/ObjectView.cpp
420
ObjectView::AddObject(State* state)
src/tests/servers/app/playground/ObjectView.cpp
435
ObjectView::RemoveObject(State* state)
src/tests/servers/app/playground/ObjectView.cpp
451
ObjectView::CountObjects() const
src/tests/servers/app/playground/ObjectView.cpp
458
ObjectView::MakeEmpty()
src/tests/servers/app/playground/ObjectView.cpp
47
ObjectView::ObjectView(BRect frame, const char* name,
src/tests/servers/app/playground/ObjectView.cpp
473
ObjectView::SetStateColor(rgb_color color)
src/tests/servers/app/playground/ObjectView.cpp
491
ObjectView::SetStateDrawingMode(drawing_mode mode)
src/tests/servers/app/playground/ObjectView.cpp
505
ObjectView::SetStateFill(bool fill)
src/tests/servers/app/playground/ObjectView.cpp
524
ObjectView::SetStatePenSize(float penSize)
src/tests/servers/app/playground/ObjectView.cpp
83
ObjectView::~ObjectView()
src/tests/servers/app/playground/ObjectView.cpp
89
ObjectView::AttachedToWindow()
src/tests/servers/app/playground/ObjectView.cpp
96
ObjectView::DetachedFromWindow()
src/tests/servers/app/playground/ObjectView.h
16
class ObjectView : public BView {
src/tests/servers/app/playground/ObjectView.h
18
ObjectView(BRect frame, const char* name,
src/tests/servers/app/playground/ObjectView.h
20
virtual ~ObjectView();
src/tests/servers/app/playground/ObjectWindow.cpp
157
fObjectView = new ObjectView(b, "object view", B_FOLLOW_ALL,
src/tests/servers/app/playground/ObjectWindow.h
15
class ObjectView;
src/tests/servers/app/playground/ObjectWindow.h
31
ObjectView* fObjectView;