ObjectType
const char* ObjectType() const { return fObjectType; }
(AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType);
UINT8 ObjectType,
if (OpInfo->ObjectType == ACPI_TYPE_INVALID)
ObjDesc = AcpiUtCreateInternalObject (OpInfo->ObjectType);
if (AcpiNsOpensScope (WalkState->OpInfo->ObjectType))
AcpiUtGetTypeName (WalkState->OpInfo->ObjectType), Op));
ACPI_OBJECT_TYPE ObjectType;
ObjectType = WalkState->OpInfo->ObjectType;
AcpiUtGetTypeName (ObjectType)));
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
AcpiUtGetTypeName (ObjectType)));
AcpiUtGetTypeName (ObjectType)));
AcpiUtGetTypeName (ObjectType)));
Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
Node->Type = (UINT8) ObjectType;
if (AcpiNsOpensScope (ObjectType))
Node, ObjectType, WalkState);
ACPI_OBJECT_TYPE ObjectType;
ObjectType = WalkState->OpInfo->ObjectType;
ObjectType = (AcpiPsGetOpcodeInfo (
(Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
Op->Common.Node->Type = (UINT8) ObjectType;
ObjectType = (UINT8) Op->Common.Value.Arg->Common.Value.Integer;
Op->Common.Node->Type = (UINT8) ObjectType;
AcpiDmCreateSubobjectForExternal ((UINT8)ObjectType,
AcpiDmAddOpToExternalList (Op, Op->Named.Path, (UINT8)ObjectType, ParamCount,
AcpiNsOpensScope (ObjectType))
AcpiUtGetTypeName (ObjectType), Op));
ACPI_OBJECT_TYPE ObjectType;
ObjectType = WalkState->OpInfo->ObjectType;
"State=%p Op=%p Type=%X\n", WalkState, Op, ObjectType));
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
if (AcpiNsOpensScope (ObjectType))
Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
Status = AcpiNsLookup (WalkState->ScopeInfo, BufferPtr, ObjectType,
ACPI_OBJECT_TYPE ObjectType;
ObjectType = WalkState->OpInfo->ObjectType;
if (AcpiNsOpensScope (ObjectType) &&
AcpiUtGetTypeName (ObjectType), Op));
UINT8 ObjectType;
ObjectType = ((ACPI_NAMESPACE_NODE *) ObjDesc)->Type;
if (ObjectType == ACPI_TYPE_LOCAL_ALIAS)
ObjectType = ((ACPI_NAMESPACE_NODE *) ObjDesc)->Type;
ObjectType = ObjDesc->Common.Type;
if (!AcpiUtValidObjectType (ObjectType))
"Bad operand object type [0x%X]", ObjectType));
if (ObjectType == (UINT8) ACPI_TYPE_LOCAL_REFERENCE)
ACPI_TYPE_LOCAL_REFERENCE, ObjectType, ObjDesc);
ACPI_OBJECT_TYPE ObjectType;
Status = AcpiGetType (PciDevice, &ObjectType);
if (ObjectType != ACPI_TYPE_DEVICE)
ACPI_OBJECT_TYPE ObjectType = ACPI_TYPE_ANY;
ObjectType = ACPI_TYPE_ANY;
ObjectType = ((ACPI_NAMESPACE_NODE *) Object)->Type;
ObjectType = Type;
Node->Type = (UINT8) ObjectType;
Package->RetInfo3.ObjectType[i], i);
Package->RetInfo2.ObjectType[j], j);
AcpiPsGetOpcodeInfo (WalkState->Opcode)->ObjectType))
switch (ObjectType)
UINT8 ObjectType,
UINT8 ObjectType,
UINT8 ObjectType,
switch (ObjectType)
UINT8 ObjectType,
UINT8 ObjectType,
UINT8 ObjectType,
switch (ObjectType)
UINT8 ObjectType,
UINT8 ObjectType[4];
UINT8 ObjectType[2];
UINT8 ObjectType; /* Corresponding internal object type */
UINT8 ObjectType,
return fChildNode->ObjectType();
return fNode->ObjectType();
return fNode->ObjectType();
return fBase->ObjectType();
object_type type = fName->ObjectType();
demanglingInfo.objectType = node->ObjectType();
return fNode->ObjectType();
template<typename ObjectType>
ListAddDeleter(BObjectList<ObjectType>& list, ObjectType* object,
BObjectList<ObjectType>& fList;
ObjectType* fObject;
template<typename ObjectType>
static ObjectType* CastOrDelete(BArchivable* archivable);
template<typename ObjectType>
static ObjectType* Unarchive(const BMessage& archive);
template<typename ObjectType>
static ObjectType* UnarchiveChild(const BMessage& archive,
template<typename ObjectType>
/*static*/ ObjectType*
ObjectType* object = dynamic_cast<ObjectType*>(archivable);
template<typename ObjectType>
/*static*/ ObjectType*
return CastOrDelete<ObjectType>(instantiate_object(
template<typename ObjectType>
/*static*/ ObjectType*
return CastOrDelete<ObjectType>(UnarchiveChild(archive, fieldName, index));
name = variable->ObjectType();
if (variable->ObjectType() != kUserMutexEntryType) {
strlcpy(waitObject->name, variable->ObjectType(),
int32 ObjectType() const
fFillCB->SetEnabled(fObjectView->ObjectType() != OBJECT_LINE);
template<typename ObjectType, typename ParameterType>
TestThread(ObjectType* object,
void (ObjectType::*method)(TestContext&, ParameterType*),
ObjectType* fObject;
void (ObjectType::*fMethod)(TestContext&, ParameterType*);
template<typename ObjectType, typename ParameterType>
SpawnThread(ObjectType* object,
void (ObjectType::*method)(TestContext&, ParameterType*), const char* name,
TestThread<ObjectType, ParameterType>* thread
= new(std::nothrow) TestThread<ObjectType, ParameterType>(object,