ObjectSlab
virtual slab* ObjectSlab(void* object) const;
slab* source = ObjectSlab(object);
slab* objectSlab = ObjectSlab(object);
cache->ReturnObjectToSlab(cache->ObjectSlab(object), object, flags);
virtual slab* ObjectSlab(void* object) const = 0;
cache->ReturnObjectToSlab(cache->ObjectSlab(object), object, flags);
slab* slab = cache->ObjectSlab(object);
slab = cache->ObjectSlab(slabPages);
virtual slab* ObjectSlab(void* object) const;