NumBitmapBlocks
for (uint32 block = firstBlock; block < group.NumBitmapBlocks(); block++) {
while (groupBlock < fGroups[group].NumBitmapBlocks() && length > 0) {
if (++groupBlock >= fGroups[group].NumBitmapBlocks()) {
kprintf(" num blocks: %" B_PRIu32 "\n", group.NumBitmapBlocks());
fNumBitmapBlocks = fVolume->NumBitmapBlocks();
off_t numBitmapBlocks = GetVolume()->NumBitmapBlocks();
return GetVolume()->BlockSize() * GetVolume()->NumBitmapBlocks();
if (newLog.Start() < 1 + fVolume->NumBitmapBlocks())
off_t NumBitmapBlocks() const