Null
return Null();
return Null();
inline Iterator Null();
inline ConstIterator Null() const;
return Iterator(this, fElements.Null());
return ConstIterator(this, fElements.Null());
inline Iterator Null();
inline ConstIterator Null() const;
return fElements.Null();
return fElements.Null();
inline Iterator Null();
inline ConstIterator Null() const;
return Null();
return Null();
inline Iterator Null();
inline ConstIterator Null() const;
enum { Accept, File, Stream, Timer, Wait, Free, Null } type;
CPPUNIT_ASSERT((fMyIterator == fMap->fMyMap.Null()) != result);
CPPUNIT_ASSERT(myIt == fMyMap.Null());
inline Iterator Null() { return Iterator(this, fMyMap.Null(), fReferenceMap.end()); }
return ConstIterator(this, fMyMap.Null(), fReferenceMap.end());
CPPUNIT_ASSERT(!v.Null());
CPPUNIT_ASSERT(!cv.Null());
CPPUNIT_ASSERT((fMyIterator == fSet->fMySet.Null()) != result);
CPPUNIT_ASSERT(myIt == fMySet.Null());
inline Iterator Null() { return Iterator(this, fMySet.Null(), fReferenceSet.end()); }
return ConstIterator(this, fMySet.Null(), fReferenceSet.end());
CPPUNIT_ASSERT(!v.Null());
CPPUNIT_ASSERT(!cv.Null());
CPPUNIT_ASSERT((fMyIterator == fVector->fMyVector.Null()) != result);
if (iterator.fMyIterator == fMyVector.Null()) {
CPPUNIT_ASSERT(myIt == fMyVector.Null());
CPPUNIT_ASSERT(myIt == fMyVector.Null());
inline Iterator Null() { return Iterator(this, fMyVector.Null(), fReferenceVector.end()); }
return ConstIterator(this, fMyVector.Null(), fReferenceVector.end());
CPPUNIT_ASSERT(!v.Null());
CPPUNIT_ASSERT(!cv.Null());