Nodes
Nodes m_nodes;
UINT32 Nodes;
const PackageNodeList& Nodes() const { return fNodes; }
for (PackageNodeList::ConstIterator it = package->Nodes().GetIterator();
PackageNode* node = package->Nodes().Head();
PackageNode* nextNode = package->Nodes().GetNext(node);
Nodes::iterator itNode = m_nodes.begin();
Nodes::const_iterator itNode = m_nodes.begin();