NodeTable
NodeTable *fNodeHash;
fNodeHash = new(std::nothrow) NodeTable();
NodeTable::Iterator iterator(fNodeHash);
NodeTable::NodeTable()
NodeTable::~NodeTable()
NodeTable::InitCheck() const
NodeTable::AddNode(Node *node)
NodeTable::RemoveNode(Node *node)
NodeTable::RemoveNode(ino_t id)
NodeTable::GetNode(ino_t id)
NodeTable::GetAllocationInfo(AllocationInfo &info)
class NodeTable {
NodeTable();
~NodeTable();
fNodeTable = new(nothrow) NodeTable;
info.AddOtherAllocation(sizeof(NodeTable));
NodeTable *fNodeTable;
class NodeTable;
NodeTable fNodeTable;
NodeTable* vnode_hash;
fs->vnode_hash = new(std::nothrow) NodeTable();
NodeTable::Iterator i(fs->vnode_hash);