NodeAttribute
NodeAttribute* nodeAttr = new(std::nothrow) NodeAttribute(inode);
NodeAttribute::_LogicalToFileSystemBlock(uint32 logicalBlock)
NodeAttribute::_FillBuffer(char* buffer, xfs_fsblock_t block)
NodeAttribute::NodeAttribute(Inode* inode)
NodeAttribute::Open(const char* name, int openMode, attr_cookie** _cookie)
NodeAttribute::Stat(attr_cookie* cookie, struct stat& stat)
NodeAttribute::Read(attr_cookie* cookie, off_t pos, uint8* buffer, size_t* length)
NodeAttribute::~NodeAttribute()
NodeAttribute::GetNext(char* name, size_t* nameLength)
NodeAttribute::Lookup(const char* name, size_t* nameLength)
NodeAttribute::Init()
NodeAttribute::_FillMapEntry(xfs_extnum_t num)
class NodeAttribute : public Attribute {
NodeAttribute(Inode* inode);
~NodeAttribute();