New
char *New = (char *) Dest;
if (Old > New)
*New = *Old;
New++;
else if (Old < New)
New = New + Count - 1;
*New = *Old;
New--;
char *New = (char *) Dest;
*New = *Old;
New++;
char *New = (char *) Dest;
*New = (char) Value;
New++;
status_t New(const char *name, dev_t device, ino_t node,
getter.New(name, device, node, &session);
status_t New(block_run* parentRun, mode_t mode, uint32 flags,
status = allocator.New(&parentRun, mode, publishFlags, run, vnodeOps,
virtual status_t New(Transaction& transaction, Inode* parent,
status_t status = fInodeAllocator.New(transaction, parent, mode, id);
AreaInfo* areaInfo = allocator.New<AreaInfo>();