NetServer
NetServer::_LeaveNetwork(const BMessage& message)
NetServer server(status);
NetServer::NetServer(status_t& error)
NetServer::~NetServer()
NetServer::ReadyToRun()
NetServer::MessageReceived(BMessage* message)
NetServer::_IsValidFamily(uint32 family)
NetServer::_IsValidInterface(BNetworkInterface& interface)
NetServer::_RemoveInvalidInterfaces()
NetServer::_TestForInterface(const char* name)
NetServer::_RemoveInterface(const char* name)
NetServer::_DisableInterface(const char* name)
NetServer::_ConfigureInterface(BMessage& message)
NetServer::_ConfigureResolver(BMessage& resolverConfiguration)
NetServer::_QuitLooperForDevice(const char* device)
NetServer(status_t& status);
virtual ~NetServer();
NetServer::_LooperForDevice(const char* device)
NetServer::_ConfigureDevice(const char* device)
NetServer::_ConfigureDevices(const char* startPath,
NetServer::_ConfigureInterfacesFromSettings(BStringList& devicesSet,
NetServer::_BringUpInterfaces()
NetServer::_ConfigureIPv6LinkLocal(const char* name)
NetServer::_StartServices()
NetServer::_HandleDeviceMonitor(BMessage* message)
NetServer::_AutoJoinNetwork(const BMessage& message)
NetServer::_JoinNetwork(const BMessage& message, const BNetworkAddress* address,