NWindowScreen
NWindowScreen::NWindowScreen(status_t *ret)
NWindowScreen::ScreenConnected(bool connected)
NWindowScreen::Entry(void* p)
return ((NWindowScreen*)p)->MyCode();
NWindowScreen::MyCode()
NWindowScreen(status_t*);
NWindowScreen::draw_line(int x1, int y1, int x2, int y2, int color)
NWindowScreen::draw_rect(int x, int y, int w, int h, int color)
NWindowScreen::fill_rect(int x, int y, int w, int h, int color)
NWindowScreen::draw_ellipse(int cx, int cy, int wide, int deep, int color)
NWindowScreen::fill_ellipse(int cx, int cy, int wide, int deep, int color)
NWindowScreen::ellipse_points(int x, int y, int x_offset, int y_offset, int color)
NWindowScreen::ellipse_fill_points(int x, int y, int x_offset, int y_offset, int color)
NWindowScreen *ws = new NWindowScreen(&ret);
NWindowScreen::ScreenConnected(bool connected)
NWindowScreen::Entry(void* castToThis)
return ((NWindowScreen *)castToThis)->DrawingCode();
NWindowScreen::DrawingCode()
NWindowScreen(status_t*);
NWindowScreen* windowScreen = new NWindowScreen(&ret);
NWindowScreen::NWindowScreen(status_t* ret)