NODE_KIND_SHADOW_TIMESOURCE
if ((fKinds & NODE_KIND_SHADOW_TIMESOURCE) == 0) {
if ((fKinds & NODE_KIND_SHADOW_TIMESOURCE) == 0)
if (fKinds & NODE_KIND_SHADOW_TIMESOURCE) {
if (fKinds & NODE_KIND_SHADOW_TIMESOURCE) {
AddNodeKind(NODE_KIND_SHADOW_TIMESOURCE);