NUM_BUFFERS
buffer_desc playBuffers[NUM_BUFFERS * MAX_CHANNELS];
buffer_desc recordBuffers[NUM_BUFFERS * MAX_CHANNELS];
buffer_desc* playBufferDesc[NUM_BUFFERS];
buffer_desc* recordBufferDesc[NUM_BUFFERS];
for (uint32 i = 0; i < NUM_BUFFERS; i++) {
bufferList.request_playback_buffers = NUM_BUFFERS;
bufferList.request_record_buffers = NUM_BUFFERS;