NSVGshape
for (NSVGshape* shape = fSource->shapes; shape != NULL; shape = shape->next) {
AddPathsFromVertexSource(Icon* icon, PathSourceShape* shape, NSVGshape* svgShape)
DocumentBuilder::_AddShape(NSVGshape* svgShape, bool outline,
status_t _AddShape(NSVGshape* svgShape,
struct NSVGshape* next; // Pointer to next shape, or NULL if last element.
NSVGshape* shapes; // Linked list of shapes in the image.
NSVGshape* shape;
NSVGshape* shape;
NSVGshape *snext, *shape;
NSVGshape* shapesTail;
static void nsvg__getLocalBounds(float* bounds, NSVGshape *shape, float* xform)
NSVGshape* shape;
shape = (NSVGshape*)malloc(sizeof(NSVGshape));
memset(shape, 0, sizeof(NSVGshape));