NODE_FLAG_DEVICE_REMOVED
if ((fNode->Flags() & NODE_FLAG_DEVICE_REMOVED) != 0) {
if ((fFlags & NODE_FLAG_DEVICE_REMOVED) != 0
fFlags |= NODE_FLAG_DEVICE_REMOVED;
if ((child->Flags() & NODE_FLAG_DEVICE_REMOVED) == 0
if ((fFlags & NODE_FLAG_DEVICE_REMOVED) != 0
fFlags |= NODE_FLAG_DEVICE_REMOVED;
if ((child->Flags() & NODE_FLAG_DEVICE_REMOVED) == 0
if ((fNode->Flags() & NODE_FLAG_DEVICE_REMOVED) != 0) {