MixerControl
MixerControl* fMixerControl;
fMixerControl = new MixerControl(fVolumeWhich);
MixerControl control;
MixerControl::Connected()
MixerControl::VolumeWhich() const
MixerControl::SetMute(bool muted)
MixerControl::Mute()
MixerControl::Volume() const
MixerControl::MixerControl(int32 volumeWhich)
MixerControl::SetVolume(float volume)
MixerControl::ChangeVolumeBy(float value)
MixerControl::_Disconnect()
MixerControl::~MixerControl()
MixerControl::Connect(int32 volumeWhich, float* _value, const char** _error)
class MixerControl {
MixerControl(int32 volumeWhich = VOLUME_USE_MIXER);
~MixerControl();
fMixerControl(new MixerControl(volumeWhich)),
fMixerControl = new MixerControl(volumeWhich);
class MixerControl;
MixerControl* fMixerControl;