MyView
MyView*
class MyView;
MyView* GetRootLayer() const;
void SetRootLayer(MyView* view) { fView = view; }
MyView* fView;
void MyView::MouseDown(BPoint where)
void MyView::MouseUp(BPoint where)
void MyView::MouseMoved(BPoint where, uint32 code, const BMessage *a_message)
void MyView::MessageReceived(BMessage *msg)
void MyView::CopyRegion(BRegion *region, int32 xOffset, int32 yOffset)
void MyView::RequestRedraw()
void MyView::Draw(BRect area)
void MyView::DrawSubTree(Layer* lay)
MyView::MyView(BRect frame, const char *name, uint32 resizingMode, uint32 flags)
MyView::~MyView()
Layer* MyView::FindLayer(Layer *lay, BPoint &where) const
MyView(BRect frame, const char *name, uint32 resizingMode, uint32 flags);
virtual ~MyView();
class MyView: public BView
MyView *fView;
fView = new MyView(Bounds(), "emu", B_FOLLOW_ALL, B_WILL_DRAW);