Symbol: MultipleManipulatorState
src/apps/icon-o-matic/MainWindow.cpp
1018
fState = new MultipleManipulatorState(fCanvasView);
src/apps/icon-o-matic/MainWindow.h
147
MultipleManipulatorState* fState;
src/apps/icon-o-matic/MainWindow.h
44
class MultipleManipulatorState;
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
115
MultipleManipulatorState::MouseMoved(BPoint where, uint32 transit,
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
145
MultipleManipulatorState::MouseUp()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
160
MultipleManipulatorState::ModifiersChanged(uint32 modifiers)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
172
MultipleManipulatorState::HandleKeyDown(uint32 key, uint32 modifiers,
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
19
MultipleManipulatorState::MultipleManipulatorState(StateView* view)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
191
MultipleManipulatorState::HandleKeyUp(uint32 key, uint32 modifiers,
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
206
MultipleManipulatorState::UpdateCursor()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
217
MultipleManipulatorState::AddManipulator(Manipulator* manipulator)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
232
MultipleManipulatorState::RemoveManipulator(int32 index)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
249
MultipleManipulatorState::DeleteManipulators()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
270
MultipleManipulatorState::CountManipulators() const
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
277
MultipleManipulatorState::ManipulatorAt(int32 index) const
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
28
MultipleManipulatorState::~MultipleManipulatorState()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
284
MultipleManipulatorState::ManipulatorAtFast(int32 index) const
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
293
MultipleManipulatorState::_UpdateCursor()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
303
MultipleManipulatorState::_ShowContextMenu(BPoint where)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
37
MultipleManipulatorState::Init()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
43
MultipleManipulatorState::Cleanup()
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
51
MultipleManipulatorState::Draw(BView* into, BRect updateRect)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
64
MultipleManipulatorState::MessageReceived(BMessage* message,
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.cpp
81
MultipleManipulatorState::MouseDown(BPoint where, uint32 buttons, uint32 clicks)
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.h
18
class MultipleManipulatorState : public ViewState {
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.h
20
MultipleManipulatorState(StateView* view);
src/apps/icon-o-matic/generic/gui/stateview/MultipleManipulatorState.h
21
virtual ~MultipleManipulatorState();