MovePLItemsCommand
MovePLItemsCommand::Perform()
MovePLItemsCommand::Undo()
MovePLItemsCommand::GetName(BString& name)
MovePLItemsCommand::MovePLItemsCommand(Playlist* playlist,
MovePLItemsCommand::~MovePLItemsCommand()
MovePLItemsCommand::InitCheck()
class MovePLItemsCommand : public PLItemsCommand {
MovePLItemsCommand(
virtual ~MovePLItemsCommand();
fCommandStack->Perform(new (nothrow) MovePLItemsCommand(fPlaylist,