MoveCursorTo
fVirtualScreen.HWInterface()->MoveCursorTo(
fHWInterface->MoveCursorTo(where.x, where.y);
fHWInterface->MoveCursorTo(fLastCursorPosition.x,
virtual void MoveCursorTo(float x, float y);
HWInterface::MoveCursorTo(x, y);
virtual void MoveCursorTo(float x, float y);
HWInterface::MoveCursorTo(x, y);
virtual void MoveCursorTo(float x, float y);