MoveCursor
void MoveCursor(uint16 x, uint16 y);
return (void*)MoveCursor;
void MoveCursor(uint16 x, uint16 y);
return (void*)MoveCursor;
void MoveCursor(uint16 x, uint16 y);
return (void*)(si.bDisableHdwCursor ? NULL : MoveCursor);
fOutput->MoveCursor(x, y);
void MoveCursor(int32 x, int32 y);