MessagingCommandHandler
MessagingCommandHandler::MessagingCommandHandler()
MessagingCommandHandler::~MessagingCommandHandler()
: public MessagingCommandHandler {
: map<uint32, MessagingCommandHandler*> {
MessagingCommandHandler *handler = new(nothrow) DefaultSendCommandHandler;
MessagingCommandHandler *handler)
MessagingCommandHandler *
MessagingCommandHandler *handler
class MessagingCommandHandler {
MessagingCommandHandler();
virtual ~MessagingCommandHandler();
void SetCommandHandler(uint32 command, MessagingCommandHandler *handler);
MessagingCommandHandler *_GetCommandHandler(uint32 command) const;