MessageEvent
fPerformanceTimeEvent = new MessageEvent(eventTime, this);
fPerformanceTimeEvent = new MessageEvent(eventTime, this);
class MessageEvent;
MessageEvent* fPerformanceTimeEvent;
MessageEvent* event = new (std::nothrow) MessageEvent(realTime,
MessageEvent::MessageEvent(bigtime_t time, BHandler* handler, uint32 command)
MessageEvent::MessageEvent(bigtime_t time, BHandler* handler,
MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger)
MessageEvent::~MessageEvent()
MessageEvent::Execute()
class MessageEvent : public Event, public AbstractLOAdapter {
MessageEvent(bigtime_t time,
MessageEvent(bigtime_t time,
MessageEvent(bigtime_t time,
virtual ~MessageEvent();
MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger,
MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger,
MessageEvent::~MessageEvent()
MessageEvent::Do(EventQueue *queue)
MessageEvent::MessageEvent(bigtime_t time, BHandler* handler, uint32 command)
MessageEvent::MessageEvent(bigtime_t time, BHandler* handler,
class MessageEvent : public Event {
MessageEvent(bigtime_t time, BHandler* handler, uint32 command);
MessageEvent(bigtime_t time, BHandler* handler, const BMessage *message);
MessageEvent(bigtime_t time, const BMessenger& messenger, uint32 command);
MessageEvent(bigtime_t time, const BMessenger& messenger,
virtual ~MessageEvent();
class MessageEvent;
class ShutdownProcess::TimeoutEvent : public MessageEvent {
: MessageEvent(0, target, MSG_PHASE_TIMED_OUT)