Mesh
Mesh::~Mesh()
class Mesh : public BReferenceable {
virtual ~Mesh();
MeshInstance::MeshInstance(Mesh* mesh, Texture* texture,
MeshInstance(Mesh* mesh, Texture* texture,
BReference<Mesh> fMeshReference;
Mesh* mesh = new StaticMesh("LetterH");
class StaticMesh : public Mesh {