MenuView
void MenuView::MessageReceived(BMessage* message)
void MenuView::AllAttached(void)
void MenuView::PopulateUserMenu(BMenu* pMenu, int32 index)
void MenuView::AddMenu(BMessage* message)
void MenuView::DeleteMenu(BMessage* message)
void MenuView::AddMenuItem(BMessage* message)
MenuView::MenuView(uint32 resizingMode)
void MenuView::MenuSelectionChanged(BMessage* message)
void MenuView::BuildMenuItems(BMenu* pMenu, BListItem* pSuperitem,
bool MenuView::IsSeparator(const char* text) const
void MenuView::SetButtonState(void)
bool MenuView::Valid(void)
class MenuView : public BView
MenuView(uint32 resizingMode);
m_pMenuView = new MenuView(B_FOLLOW_NONE); // don't follow window just yet!
class MenuView;
MenuView* m_pMenuView;