MemoryBarMenuItem
AddItem(item = new MemoryBarMenuItem(infos.team_name,
MemoryBarMenuItem* item;
for (k = 1; (item = (MemoryBarMenuItem*)ItemAt(k)) != NULL; k++) {
class MemoryBarMenuItem;
MemoryBarMenuItem* item;
MemoryBarMenuItem::GetContentSize(float* _width, float* _height)
MemoryBarMenuItem::UpdateSituation(int64 committedMemory)
MemoryBarMenuItem::MemoryBarMenuItem(const char *label, team_id team,
MemoryBarMenuItem::BarUpdate()
MemoryBarMenuItem::Reset(char* name, team_id team, BBitmap* icon,
MemoryBarMenuItem::~MemoryBarMenuItem()
MemoryBarMenuItem::Init()
MemoryBarMenuItem::DrawContent()
MemoryBarMenuItem::DrawBar(bool force)
class MemoryBarMenuItem : public IconMenuItem {
MemoryBarMenuItem(const char *label, team_id team,
virtual ~MemoryBarMenuItem();
MemoryBarMenuItem* memoryItem =
new MemoryBarMenuItem(infos[m].team_name,