MakeCommand
fCurrentCommand = MakeCommand(fCurrentState->ActionName());
fCurrentCommand = MakeCommand("Translate");
fCurrentCommand = MakeCommand("Move");
virtual TransformCommand* MakeCommand(const char* actionName) = 0;
virtual TransformCommand* MakeCommand(const char* actionName);
virtual TransformCommand* MakeCommand(const char* commandName);
virtual TransformCommand* MakeCommand(const char* actionName);