AR_PCICFG_LED_PEND
val &= ~(AR_PCICFG_LED_PEND | AR_PCICFG_LED_ACT);
val &= ~AR_PCICFG_LED_PEND;
val |= AR_PCICFG_LED_PEND;
(AR_PCICFG_LED_PEND | AR_PCICFG_LED_ACT);
AR_PCICFG_CLKRUNEN | AR_PCICFG_LED_PEND | AR_PCICFG_LED_BCTL);
AR_PCICFG_CLKRUNEN | AR_PCICFG_LED_PEND | AR_PCICFG_LED_BCTL);