MODE_PLAYING_PAUSED_FORWARD
case MODE_PLAYING_PAUSED_FORWARD:
IsLoopingEnabled(), Speed(), MODE_PLAYING_PAUSED_FORWARD,
Speed(), MODE_PLAYING_PAUSED_FORWARD, CurrentFrame());
case MODE_PLAYING_PAUSED_FORWARD:
state->play_mode = MODE_PLAYING_PAUSED_FORWARD;
if (playMode == MODE_PLAYING_PAUSED_FORWARD)
SetPlayMode(MODE_PLAYING_PAUSED_FORWARD, true);
return MODE_PLAYING_PAUSED_FORWARD;
= MODE_PLAYING_PAUSED_FORWARD,