MIMEType
virtual status_t MIMEType(BMimeType *mime);
virtual status_t MIMEType(BMimeType *mime);
if (ret >= B_OK && MIMEType()) {
nodeInfo.SetType(MIMEType());
virtual const char* MIMEType() = 0;
virtual const char* MIMEType();
virtual const char* MIMEType() { return NULL; }
virtual const char* MIMEType() { return "text/x-vnd.Be.ResourceDef"; }
virtual const char* MIMEType() { return "text/x-source-code"; }
virtual const char* MIMEType();
virtual const char* MIMEType() { return "image/svg+xml"; }
component->MIMEType(&type);
if (body->MIMEType(&type) == B_OK && type == "text/html") {
if (fComponent->MIMEType(&type) == B_OK)
ErrorCode = ComponentPntr->MIMEType (&ComponentMIMEType);
fContainer->MIMEType(&type);
return _data->MIMEType(mime);
MIMEType(&type);
if (MIMEType(&type) == B_OK && textAny.Contains(&type))
MIMEType(&type);
MIMEType(&type);