Lower
return static_cast<T>(fRange->Lower() +
(fRange->Upper() - fRange->Lower()) * fSlider->Position());
int32 Lower() const;
double Lower() const;
float position = (value - range->Lower()) /
(range->Upper() - range->Lower());
float position = static_cast<float>((value - range->Lower()) /
(range->Upper() - range->Lower()));
uint32 First, Lower, Upper, Free;