LookupDontTraverse
virtual Node* LookupDontTraverse(const char* name) = 0;
virtual Node* LookupDontTraverse(const char* name);
virtual Node* LookupDontTraverse(const char* name);
virtual Node* LookupDontTraverse(const char* name);
virtual Node* LookupDontTraverse(const char* name);
virtual ::Node* LookupDontTraverse(const char* name);
Node* node = LookupDontTraverse(name);